The Keeper's Curse
Mourne Light Station, October 1955
An Atomic Addie Production · Donnybrook Dahl's Fabulous Games
Keep the light burning, sunset to sunrise. Carry kerosene from the oil house up to the lamp, light it, and wind the clockwork one floor down so the lens keeps turning. Five nights. The weather gets worse every night.
Move: Arrow keys or WASD. Left/right to walk, up/down to move in and out. Up at a door goes through it. Hold Shift to run.
Mouse / touch: Click the floor to walk there, click things to use them. Double-click to run.
Space: Use whatever you're standing next to. Advance text.
Items: Click an item (or press 1 to 9) to hold it, then click something to use it on. Click a held item again, or press E, to use it on yourself. Click one item while holding another to combine them.
E: Headset on/off. H: Hide / come out. J: Journal. M: Sound. Esc: Pause.
B: The boss is coming.
Stuck? The NEXT line at the bottom always tells you what to do. Right-click puts away a held item.
When something hunts you, you can't fight it. Run, or hide in a wardrobe, a pantry, a cabinet, behind the drums. Pet the dog when your heart is pounding.